PM3.6 - Toon Link - Action - 0x114 SpecialHi

Entry Script

  1. CreateInterrupt { interrupt_id: Some(10146), action: 0x117, requirement: (AnimationEnd) }
  2. PreviousInterruptAddRequirement(ButtonHeld value(1))
  3. CreateInterrupt { interrupt_id: Some(10147), action: 0x118, requirement: (AnimationEnd) }
  4. Subroutine(0x2a50c)
  5. LedgeGrabEnable(Disable)
  6. loop Infinite times:
    1. if (OnGround)
      1. SetAirGround(6)
      2. SetEdgeSlide(StayOn)
      3. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(0)] }
      4. ChangeSubactionRestartFrame(SpecialHiStart)
      5. UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
      6. BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
    2. else
      1. DisableInterrupt(10146)
      2. DisableInterrupt(10147)
      3. CreateInterrupt { interrupt_id: None, action: FallSpecial, requirement: (AnimationEnd) }
      4. CreateInterrupt { interrupt_id: None, action: LandingFallSpecial, requirement: (OnGround) }
      5. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableGlide))
      6. UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 23003 }), Variable(Variable { memory_type: LongtermAccess, data_type: Int, address: 1 })] }
      7. UnknownEvent { namespace: 0x8, code: 0x1, unk1: 0x0, arguments: [Value(4)] }
      8. SetAirGround(0)
      9. SetEdgeSlide(Airbourne)
      10. UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
      11. if (BoolIsTrue RandomAccessBool(EnableActionTransition))
        1. ChangeSubaction(SpecialAirHi)
      12. else
        1. ChangeSubactionRestartFrame(SpecialAirHi)
    3. LoopRest

Exit Script